

You'll unlock glide rather early in the game, but air dash will come sometime around level 15. You can press shift while pressing forward, during a glide, and air dash. Glide is pretty slow though, where is where air dash comes in. You can fall great distances, glide before you hit the ground, and then let go again to avoid the long wait to either walk or glide down. You won't be able to go any further up, but it's great for stopping fall damage. Glide lets you slowly glide through the air, until you reach the ground. The second part, is once sprinting (or while falling), you can press space to glide.

Sprint is the first part of everything from there. Premium users get a little graphic when they sprint or windwalk. Sprint is the mount system in Blade & Soul. Later in the game, you'll gain more stamina to sprint longer. This works on nano-seconds though, so if you don't use a full second, that's fine, you won't lose the full block of time (so you can let on and let off as much as you want). You get 12,000 stamina, and you'll drain 1,000 per second of sprinting. This is going to get through the world faster, but drains stamina. The first basic lesson to learn is Sprint, which you can do by press W twice, or pressing shift. Considering that most of these abilities are rather easy to use, we'll go into some cool advice for using each, plus some words on the stamina gauge. You might have sprint down, but what about some of the other cool options? Well, there is about ten skills that will let you do everything from walk on water and walls, to fly through the air, plus the entire Dragon Pulse system which will allow you to cover large distances without any work on your part. So you want to know how to do some of the cooler things in Blade & Soul.
